**Blueprints in Rocket League: Can You Swap Them or Not?**
(Can You Trade Blueprints In Rocket League)
Rocket League players love shiny cars, flashy decals, and wild goal explosions. But getting these items often means dealing with blueprints. You know the drill: finish a match, get a blueprint, stare at it, and wonder if it’s worth spending Credits to build. Now here’s the big question: can you trade blueprints with friends or other players instead of building them yourself? Let’s break it down.
First, what even are blueprints? Back in 2019, Rocket League switched from loot boxes to blueprints. These are unfinished item recipes. Open one, and you’ll see a cool item—like a car body or a decal—but you need Credits to craft it. If you don’t want to spend Credits, the blueprint just sits there, teasing you. But maybe you don’t care about that Dominus decal. Maybe your friend does. So, can you hand it over?
Yes. Rocket League lets players trade blueprints. There’s a catch, though. Both players need to be at least Level 30. You also need to have traded before. If you’ve never swapped items with someone, you can’t just start trading blueprints right away. Also, some blueprints can’t be traded at all. If a blueprint comes from the Item Shop or a special event, it’s probably locked. Always check the blueprint’s info to see if it’s tradeable.
Why trade blueprints? Let’s say you get a Fennec blueprint. You already have a Fennec. Your friend wants one but keeps getting unlucky. Swap that blueprint for something you actually want. Maybe they’ll give you a painted wheel blueprint or an animated decal. It’s a win-win. Plus, blueprints are cheaper to trade than built items. No one spends Credits to build a blueprint unless they’re sure they want it. Trading saves everyone resources.
How does it work? Open the game, invite your friend to a party, and open the trade menu. Add the blueprint to the trade window. Your friend adds something else—maybe another blueprint, Credits, or items. Hit accept, and boom. The blueprint is theirs. Remember, though: once you build a blueprint into an item, that item might not be tradeable. Always check before building.
Some blueprints are rare. A Titan White Octane blueprint? That’s gold. A Dissolver decal blueprint? Pure hype. These can fetch serious Credits or top-tier items in trades. But most blueprints are common. Trading them might feel like swapping junk. Still, one person’s trash is another’s treasure. That rare blueprint you’ve ignored for months? Someone out there is hunting for it.
What if you don’t have friends to trade with? No problem. Join Rocket League communities. Discord servers, Reddit groups, or trading websites are full of players swapping blueprints. Just be smart. Scammers exist. Never trust someone who rushes you or asks for free items. Stick to trusted platforms with reputation systems.
Trading blueprints isn’t perfect. The system has limits. You can’t trade blueprints for Credits directly. You can’t trade blueprints older than certain updates. Still, it’s a solid way to clean up your inventory and grab items you like. Next time you get a blueprint, don’t just ignore it. See if it’s tradeable. Someone might be willing to offer something awesome for it.
(Can You Trade Blueprints In Rocket League)
One last tip: if you’re trading for a blueprint, check how much it costs to build. If building a Fennec costs 500 Credits, but your friend wants 600 Credits for the blueprint? That’s a bad deal. Always do the math. The goal is to save Credits, not waste them. Now go rev up those engines and start swapping.
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